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The Predators are the main antagonists of Them's Fightin' Herds. They are AI controlled enemies that appear in modes such as Arcade Mode and the online Pixel Lobby while traversing the Salt Mines.

Long ago they had caused chaos to the hoofed inhabitants of Fœnum on a daily basis until the carnivorous beasts were banished by The Horned Prophet to a magical realm known as The Hold.

After an age of peace, the Predators have escaped their supernatural prison and are now threatening to infiltrate Fœnum en masse, lead by the greatest and most terrible of all: The Devourer. While having escaped The Hold, the Predators are still trapped in the void between realms and thus cannot physically interact with the inhabitants of Fœnum. Instead, they appear as intangible mutants.

Types of Predators Edit

Wolves Edit

Wolf ingame 1

A wolf as seen in game.

Wolves are the weakest of the predators, capable of basic attacks when fighting the player. They have the lowest health in the game and will often approach the player before attacking. During Arcade Mode, the wolf is given the name Fluffers.

Panthers Edit

Panther ingame 1

A panther as seen in game.

Panthers are relatively weak predators that can grab the player and also perform the attacks of wolves. In Arcade Mode, they often spawn after the player has defeated a wolf. They will block some of the player's attacks in combat.

During Arcade Mode, the panther is given the name Flopsie.

SnakesEdit

Snake ingame 1

A snake as seen in game.

Snakes are relatively stronger predators, and have the second highest health out of all of them. Snakes fight differently compared to the other predators; actively keeping their distance from the player during combat while using long range attacks such as spitting venom which damages the player. In the Salt Mines, snakes have less heath than their arcade counterparts.  During Arcade Mode, the snake is given the name Cuddles.

                                                              

Bears Edit

Bear

A bear as see in game.

Tougher enemies, bears do not spawn until reaching a certain level in the Salt Mines and are the last enemies encountered in the Arcade Mode. They are somewhat stronger than all the other predators. Bears often bait the player into attacking them before retaliating with a counter attack or a grab attack that inflicts heavy damage.  During Arcade Mode, the bear is given the name Huggles.

Other PredatorsEdit

There exist other predators that do not cause maddness to the inhabitance of Fœnum, and are typically descended in some way to the predetors themselves. These descendants do not exhibit the ill-will behavious of their more mean ancestors, and are able to coexist peacefully.

Longma'sEdit

See Longma

The Longmas are a very proud race who are half horse, half dragon. They reside in the Empire of Huoshan, a village built over the gaping maw of an active volcano. It is said that the Longmas are descendants of a stallion, Honored Father and a dragon, Honored Mother. Notable Longma's include Tianhuo.

Sheep DogsEdit

See Sheep Dogs

Sheep Dogs are the only known predators to actually live side by side with ungulates, specifically the Sheeple. No one really knows how this came about.

Trivia Edit

Arizona victory placehoder

The placeholder palette of Arizona.

  • A error base of Arizona with an unusable palette was used as a placeholder for the bear's victory pose. This placeholder was patched out as of Early Access Patch 3[1].
  • There is a possible Gator predator that might come out soon, as looking at the screen at the main menu, you can clearly see one of the predators consists of a Gator.
  • The panther and snake throw animations are currently replaced with the animation for the wolf. [confirm]

  1. https://forums.themsfightinherds.com/index.php?threads/early-access-patch-3-3-17-18.1749/